The 35th International Conference on Computer Animation and Social Agents
casa2022_conf@outlook.com

Call for Papers



Call for Papers · Scope and List of Topics

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We invite full papers on topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization. Authors must register for the conference for publications to be accepted.
CASA invites submissions on a broad range of topics, including but not limited to:

  • Computer Animation

    Social Agents

    Virtual & Augmented Reality

    • Motion Control
    • Motion Capture & Retargeting
    • Path Planning
    • Procedural Modeling and Animation
    • Vision-based Techniques
    • Behavioral Animation
    • Artificial Life
    • Deformation
    • Crowd Simulation
    • Facial Modelling & Animation
    • Image-based Modelling and Animation
    • Multi-Scale Models
    • Knowledge-based Animation
    • Machine Learning for Animation
    • AI-based Modeling and Animation
    • Animation Compression and Transmission
    • Anthropometric Virtual Human Models
    • Acquisition and Reconstruction from Big Data
    • 3D Physiological Humans
    • Game-Based Learning
    • Medical Imaging
    • Social Agents and Avatars
    • Emotion and Personality
    • Virtual Humans
    • Autonomous Actors
    • Social Robots
    • Inter-Agent Communication
    • Social and Conversational Agents
    • Inter-Agent Communication
    • Social Behavior
    • Crowd Behaviour
    • Machine learning
    • Artificial Agents in Virtual Reality
    • Mixed and Augmented Reality
    • Population Generation for Virtual Worlds
    • Virtual Cities
    • Virtual humans and avatars
    • Digital clones
    • VR health applications
    • Shared Virtual Environments
    • 3D Telepresence
    • Semantics and Ontologies for Animation and VR
    • Cultural Heritage Applications
    • Haptics